A Python-based AI game that solves a maze using the A* pathfinding algorithm, developed with Pygame.
This project is a visual maze-solving game developed in Python using the A* pathfinding algorithm. The player must collect 3 keys, avoid enemies, and reach the final door, which unlocks only after ...
Clicking while there is no start or end on the grid will place respective tiles at the mouse pointer. Subsequent clicks will place barrier tiles and right clicking a tile will remove it. Pressing ...
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