","\t\t\t\tDissolve shader is probably one of the commonly used ones, there are a lot of tutorials online about it. This one is aimed at beginners and I'll try to go into as much detail as possible ...
_BurnAmount ("Burn Amount", Range(0.0,1.0)) = 0.0 _LineWidth ("Burn Line Width", Range(0.0,0.2)) = 0.1 ...