There are only 5 distinct types needed to interact with game's scripting environment. LUA, of course, has more types, but what is meant by this is the following: When dealing with events, functions or ...
For details on how to script in Lua, search online for tutorials. For details on Moonsharp, details and tutorials are available at https://www.moonsharp.org/. Call ...
Everyone has at least a few games on their computer, and I would assume most of the Hackaday readership would be among the enlightened PC gamer bretheren. At this year’s DEF CON, [Tamas Szakaly] gave ...
Abstract: As the power of the integrated processors that control today's instruments continues to climb, instrument vendors will increasingly add features that allow users to utilize the added ...