Unity announced on the 23rd that it will hold the 'Unity 6 Roadshow' on the 17th and 20th of next month at the Gasan 'Hunet Campus' and Pangyo 'Startup Campus.' The 'Unity 6 Roadshow' is organized to ...
Video 2 - Unity3d VFX Graph Tips and Tricks while creating comets and stars Video 3 - Unity3d VFX Graph Colliders with new VFX Scenes included such as Space, Fire, and Basic Scene Video 4 - Unity3d ...
Unity announced on the 6th that it will hold the global developer conference 'Unite Seoul 2025' at COEX in Seoul on April 15. 'Unite' is Unity's flagship global developer conference, and this year it ...
This was my first project messing with shaders and animating them. I set up interactions in C# and used dotween to change material values with different tweening settings, that are accessable in the ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
Unity maps out its 2026 engine roadmap: CoreCLR migration, ECS-GameObject unification, verified packages, and a fresh round of AI-assisted dev tools. Subscribe to the free Digital Production ...
Unity, the technology company whose real-time game engine powers countless video games, mobile games, and more and more frequently vfx and animation production, has announced that it will be debuting ...
Unity has launched a Weta Tools division that aims to provide 2D and 3D VFX solutions for the wider industry. Unity acquired Weta Digital in 2021, and Ziva Dynamics in 2022, and will now make their ...
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