A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
There is nearly as much confusion as there is excitement about augmented and virtual reality. While VR could be big and AR could be bigger (and take longer), there are more questions than answers out ...
Welcome to the VR Roll-a-Ball project! This is a virtual reality adaptation of the classic Unity "Roll-a-Ball" tutorial. The game challenges you to navigate a virtual ball through a maze-like ...