Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
The Khronos Group has now officially released the Vulkan 1.0 API, including all the specifications, conformance tests, SDKs and all other resources. Partially based on AMD’s Mantle API, the Vulkan API ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
Vulkan supports multiple important features, such as: “We are pleased to have contributed to the definition of Khronos' new Vulkan API. Qualcomm Technologies will be among the first to ship conformant ...
Update 16th February, 2016: Vulkan 1.0 has been released. You can download a beta driver for both AMD and NVIDIA drivers right now, and try it out on The Talos ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
Earlier this week the Khronos Group issued a press release concerning the availability of a finalised OpenCL 2.2 specification with SPIR-V 1.2. However, eagle eyed Scott Michaud at PCPer noticed ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
Another great update for FFmpeg.
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