This program implements the Midpoint Circle Drawing Algorithm using OpenGL. It draws a circle on a Cartesian plane, allowing the user to input the radius. The resulting circle is displayed along with ...
Step 2 : Initialize the graphics header files and functions. Step 3 : Declare the required variables and functions. Step 4 : Get the co-ordinates and radius of the ellipse. Step 5 : Draw the ellipse ...
So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..